starsector transfer all items. An in-progress blog post is available at dev blog post. starsector transfer all items

 
 An in-progress blog post is available at dev blog poststarsector transfer all items  Moving inventory QoL

Pirates in starsector imo don't behave like pirates should. Step 2: You need the ID of each unique ship in the. This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. Elevate your Starsector gameplay with the [0. But it was discovered that BTS caused save bloat by not ereasing previously explored systems and was quickly abandoned by the player base and it is stuck on 0. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. 96a] Console Commands v2023. You take the role of a space captain seeking fortune and glory however you choose. This is a pretty simple little mod that allows you to transfer command to remnant ships. For a full list of supported commands enter 'help' in the console. What this does: Now there are separate types of blueprint packages that will spawn far less often than normal blueprint packages, but will unlock higher tier blueprints. Having friends switch from ast and perform actions, then switch to another class, doesn't seem. PvtSatan • 22 days ago. Got it, just wanted to make sure I was not missing anything or if it was that simple. First, make sure you properly modified the file setting the allocated memory for the game. 7MB ; 659-- Nexerelin. Once disabled, the. What is Starsector? Starsector is a single-player sandbox style space role-playing game with strategic elements. Conversly, if an enemy is dealing with rebellion, sell those items on that colony's black market to help the rebels win, which will turn the world into independent control Re: Mod Index (Categorized) Each mod comes in a zip or rar archive file. UAF strength is strikecraft, missiles and then ballistics. It would be great if it could call starsector internal code to transfer items directly instead of doing this sort of keyboard/mouse automation. But I do agree that waystations fuck. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if. You help support the development of Starsector. _mortache • Ludd is Omega • 6 mo. Xuthus can spawn organics (even though it's cold Toxic type which normally can't) and Ithaca can have Poor Farmland like all the other Desert planets. You might need to input your CD key again. Just press the up arrow and it sends everything into storage/sells it. System requirements: OS: Windows, Mac (OS X 10. Afterwards you may need to re-open the menu for it to update, but you will then be able to activate the packs from there. this means when you press alt you will be able to store/sell everything by just passing the mouse over the item. Put it in the mods folder and make sure it's tagged in Starsector's launcher. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. Every mod will need a Mod_Info. I have a bunch of seeds like that but they're all vanilla. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. captains and officers), and 3,020 names for stellar objects (i. If you preorder now, you pay $15 – 25% off the final price. Additionally, useless items like fuel, supplies, metals, and other tradable goods are removed from the loot pool and replaced with much more. Presumably, you can find enough room for one person and a little. This also includes the ability to install multiple mods at once. cores, and approximately 8 hours scavenging parts and domain era artifacts to complete) Hover your cursor the item with you cursor while holding down Alt key will instantly transfer over the entire stack of item. csv file under the tags column. This skill supports. SPOILER. Combat ships have very little room for fuel and supplies, so make sure your fleet has some freighters. legion_xiv is not too hard, but other. Low Tech Expansion, Midline Expansion, etc. The technocracy's ships are focused on long-range combat and support drones, as well as a small number of powerful fighters, but they have narrow. Here are some possibilities: Salvaging derelict domain probes or facilities. The goal is to give you lots of meaningful choices. 64%. Put it in the new computer. Reverted numerous weapon balance changes. The cryosleepers ("Calypso" and. It was made to add more of a strategic sense to the system-map. 80%. Gameplay: There are two types of hullmods that you can install on your ship. 2 stellar Networks 2. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. 4. 8a. These three are already functional, and I plan on adding many more. 2 (2021/03/27) Hiya. 1. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Starsector has no "right" or "wrong" playstyle, only your own style. 95. Yes it is lol the mod im using takes a long time to create said facilities and to hunt down the bits you need to make it work, seriously up fleet size to about 150 and make 20 of those slots the huge tanker ship, that begins with a B its a mod ship, trust me you'll need it if a terra forming rig is at the edge of the adjusted sector map. Go to \Starsector\starsector-core\data\config\settings. It only transfers items between the fleet and the market or storage. Once you enter, "Consider your military options" -> "Launch Raid" -> "Try to acquire valuables" -> Select the colony item and launch the raid. No need to go explore in the fringes of the sector, surveying barren worlds, checking black hole and neutron star systems for (in-game) months and cycles. 2. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. Then click on Local Disk (C:), or OS (C:), whichever you have. Step 2: You need the ID of each unique ship in the fleet. When I design ship loadouts I rather have access to everything for the design. Also if a planet or station is raided is it possible for my storage to be looted?Long Summary. Suspicious_Expert_97. All of the controls that aren't immediately intuitive have a description so if you can't find a command or don't know what a button does, you can check it out in the Controller Settings menu. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Go to starsector r/starsector. pay attention to deployment costs. Reder Low Tech ships are slow and are happier to drop shields or vent in the middle of combat. Continue Reading [Starsector Mods][0. You do not need to manually move the goods to other markets to profit from exports. Transfer the save files via USB, or even better, a shared cloud storage location. Better Tech-Mining makes tech. Starsector has no "right" or "wrong" playstyle, only your own style. default to transfer_all_items_settings. 2 truly automated ships 1. All three are incredibly strong. You can hold + Hold Down LMB to get a slider and select how much of a given good you want to buy or sell. If the original save was in version 0. Instead, the mod simply warns you when you haven't saved in a while. A: Astral, Onslaught, Player controlled Conquest All three are awesome strike ships with huge alpha strike potential at any time. • 9 days ago. 95a] Transfer All Items v1. 95. It also includes endgame methods for transforming asteroid fields. Not exactly a perfect world, but it seemed fine enough. 0 Mod, the choice for serious players seeking advanced features and customization options. With our comprehensive installation and usage guide, you'll be able to install and use [0. Only happens when searching for words or phrases in a subreddit. Download and install this mod 2. Therefore if you are hated by everyone the market will sell nothing at all Reply More posts you may like. It's almost always cheaper to buy supplies/fuel from your own colony than to buy it legally from the average planet you'll run into, simply because there are no tariffs to worry about. 1a is now out! This is a . Guide att Reddit all! I've already released this on the forums and Discord, but neglected to bring it to one of my favourite subreddits. Yes I should've been more specific, thanks. Royal Executive Access Keycard. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. Transfer All Items - Hotkey to transfer all items into/out of storage when docked. Just select the planet you want, then ctrl backspace, and type "addcondition noatmosphere" and "addcondition volatilesplentiful". The inital contact will start once the Player is Level 10. Essentially, iirc, each colony can only accept from one source. The technocracy's ships are focused on long-range combat and support drones, as well as a small number of powerful fighters, but they have narrow. This way, if you buy weapons and find out they are not to your liking, you can undo everything with a full refund. Continue Reading [Starsector Mods][0. 89%. Stealing an existing one from a faction in a raid. It also includes endgame. Reply [deleted]. It’s $15. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from. The first world will have: Farming - Special item is called "Soil Nanites". Your 1st colony should be hitting Size 5, capturing more market share and potentially attracting expeditions from jealous factions. ticktockbent • 1 yr. You'll only be able to revoke autonomy up to the cap, and directly managed colonies are going to grow more efficiently to begin with. There's also almost always a stripe of free space between the core worlds and the outer rim. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. OP's best case would be entering Starsector with 25,000 credits, and that's being generous. I've seen in a couple SS videos where the player was able to just "Shift-Click" all of his inventory to move in one single batch, just like in windows explorer. However, starsector and star valor differ on equipment and crew. json and change the setting "altMouseMoveToMassTransfer" to true. 2. . Them you have to move them around in response to the enemy's movies. A very harry potter birthday cake topperĪuthor Topic: Starsector 0. 2. Just finally started my first colony. code not provided in this post. 2. This will make the ruin refresh when techmining reaches a certain threshold and you can get infinite special items from them. Put it in the old computer. Afaik, it should be somewhere on your character lvl-up screen. I don't remember if Atlas can get enough points to install both ADF and efficiency overhaul, probably has to use militarized subsystems instead. SetMarketOwner command (from Nex) requires specifying the market name/ID first, then the faction. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. For more information on a specific. Tailor the fleet to the mission: You can pay for storage on any core world with a market (not recommended) or use free storage in a couple of abandoned stations (recommended) and leave ships/assets there safely. 1. So without the change max speed is 400 units, with 50% you can go 600 units at the same burn level. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. Just a small thing to make transferring tons of different weapon types easier. Images. 43. Maybe dragging the cursor vertically could even transfer all the items in the horizontal row in that the drag was started. rare_package_bp in the tags array links directly to blueprint packages defined under that id in the special_items. 1 Stable location for a comm relay (otherwise you get -3 security) if need be, you can make one by going into the sun with an alpha core. That movie was the shit. Manually, the speed of the ships you pursue with are paramount, but from the limited experience I have it seems that in autoresolve slower ships can successfully pursue faster ships to some extent. Nothing you keep in your personal storage, whether it is the rented storage at a colony or an abandoned station, will ever be remove by anything besides yourself. Installed in population. Open the planets tab. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. This small mod is aimed to expand the use area of new Special items, added in 0. Currently we have 3 installable items: Nano forges, Syncrotron Cores, and AI cores. I will third the suggestions to get Starsector Plus and Nexerelin, but of the factions in the vanilla game, I'd suggest Hegemony simply for their large and easily accessible military markets. The transfer all items mod is an option too. ) Find the planet that you want to edit. Make sure this mod is enabled 3. Credits and distribution permission. ago. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. So it really depends on the type of mod and most mod authors will list. 9. 4 Tahlan Shipworls 0. Weird Behavior In Clamshell Mode. BloodMisery •. Militarized subsystems: massively decreases detection and increases burn speed <— get this. 2. This guide is not here to dictate what you think is most useful for your playstyle. Features. If transplutonics demand is not met, removes the extra slot, which decreases colony stability if the slot was in. Otherwise this is basically how . ship file. . When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. Make a "Starsector Saves" (or whatever) folder in. 3. For a full list of supported commands enter 'help' in the console. Promise: added by Arsenal Expansion, you need level 16 for it to appear in random bar. On top of this, that intel screen will let you know ALL possible factions that can join that alliance. Eventually you will want to add nexerelin, but for now, go here to find a nice list of existing mods. json. Kris_xK • 24 days ago. Just a little heads up to mention some general naughtiness somewhat related to the last post above. Go to starsector r/starsector. It comes in if I'm struggling, flies to my current ship and I transfer out. The goal is to give you lots of meaningful choices in a malleable world. - Updated for Starsector 0. best of the best - an extra 5% via the 3rd s-mod. They are sold on nearly every market, and most-all activies will reward or consume supplies. Adds a large amount of exploration content and encounters, adds consumable items, new campaign layer defences, adds special functionality to select core world planets, comes with more than 20 new buildings for your colonies (all with unique effects), unlocks the ability to create detachments from your fleet on the fly and much, much more. Only two cryosleepers can be found per sector. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are comments sorted by Best Top New Controversial Q&A Add a CommentUsing jellyfish 10. Look for ways to increase income and reduce supply usage. Interdiction pulses can be avoided easily enough even without the change, so yes, it's a very slight cheat. The change applies to all fleets in the game, and it's not increasing the burn level, it's increasing speed that a single burn level gives. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. With our comprehensive installation and usage guide, you'll be able to install and use [0. Go to starsector r/starsector. Greetings, Human. Their primary motives should be acquiring money and survival. This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship. The answer to your question is in the 2nd world. [deleted] • 3 yr. Go to your Starsector directory and then go through the following folders: starsector-core >>> data >>> config. )>Starsector>starsector-core>data>config>settings. Fixed a bug where, on mod install in Starsector 0. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. so i got the new 0. The BattleTech strategy game that came out a few years ago captures a lot of the spirit of MechWarrior 2. Just install the game on both. 95a] Transfer All Items v1. The more commonly balance tweaked information is in the ship_data. That's all. Open it is, as this is an important file to handle the global settings of the game. Skysoft945 • 2 yr. I'm playing an . mkv file with Japanese audio (I tried it with a few different anime . crew training - 15% more CR, just keep your actual combat ship numbers in check so the boost doesn't dip too much. 95 colonies should be made, just make to cap every planet with a commerce. But to answer your question, Tri-trachyon has the best ships generally but is indeed outnumbered. You can Shift + Click LMB to buy one unit. 1 I have my subtitle preferred language set to English and the subtitle mode set to "Smart". Buying fuel and supplies and all that kind of normal stuff should basically only be done on the black market. 4X game features in Starsector. r/starsector • After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. Battered and bruised miners are less useful. 4. The item symbols are what each industry produces. Age of Innovation event will appear occasionally where AI Colonies will randomly improve their industries with story points over time with their odds varying on size, number of story-improved industries, and whether they are a decentralized faction (like Luddic Pather, Pirates, and Independents). ButterLander2222 • Lobster merchant extraordinaire • 2 yr. Download and install this mod. If you're good on money then you won't be having supply issues. ago. Obfuscating the code makes it extremely difficult (though not technically impossible) to do so. • 3 yr. First of all you should try to pick your fights, if you see multiple remnant fleets chasing you, the best way to respond is by running away and fighting each fleet individually. Just off the top of my head, Hazard Mining Incorporated, Roider Union, Mayasuran Navy, and XIV Battleground are all faction/ship mods I've used in recent. 8. Phase 3. you should be good to go. Make sure this mod is enabled. json Open that sucker in a text editor like NotepadTransfer all items, saves you a lot of effort storing weapons n such. Features. Selling banged up ships you find floating away from NPC fights is currently not profitable as D mod ships are massively low price, less than the value of the supplies needed to acquire them. Yes. All of the current special items have uses in modifying certain industries. Step 3. e. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Industrial Evolution. 95a] Transfer All Items v1. I found it, look here. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. So don't worry about it being a little suboptimal. ago. Once activated, it refines 185 ore and 1 heavy machinery in you inventory per day and in return gives 1 custom commodity (Platinum) until the inventory is out of source materials. Happens. In a mad dash to escape you eject thousands of crew into the cold vacuum of space to save your sorry skin. All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. Guide att Reddit Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. Starsector is a single-player sandbox style space role-playing game with strategic elements. Planets in same system share their fleets, so having several colonies in the same system helps with this layer. You don't actually need that much. Tools, guides, and other resources. The laboratory also increase the production of 3 random commodities on your planet)Sooner or later the you absolutely will have to command all capital or large ships. The other simple and modular way is to download the Console Commands mod, go to the planet you wish to install the item on and use the “AddCondition” command to edit the planet. json Overview. Join. Raid them. Got it, just wanted to make sure I. Violet Keycard is the next upgrade that comes after the Orange keycard, nearly doubling its value as its also becoming rarer. I think all AIs are omega, and there really isn't a distinction between them except for the intelligence and capabilities of the core hardware they're installed within. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Requires a one-time fee of 5000 credits to access, except for player colonies and some recently abandoned bases. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. The abandoned station and player colonies provide free storage. You can conquer another faction's planet and give control to said faction to revive them, alongside giving them one of your own colonies. r/starsector • 1 mo. so i got the new 0. (Clipped from the mod page) If you use the Domain Registry ID found in the Character Skills screen to generate your new star system, it will be identical. 2 (2021/03/27) Mod, the choice for serious players seeking advanced features and customization options. You eivode tour marines into battalions of up to 800. Currently, afaik, the only hotkeys for inventory management are either to shift-click to adjust how much of one stack of an item you want to take, and CTRL-click. Just a small thing to make transferring tons of different weapon types easier. BPs have to be sold on the black market regardless, even if you sell them on the open market to a pirate base. Basically your NPC patrol fleets make. You have to change it from false to true. I AM looking for an option that allows to slide your cursor and transfer loot. The item symbols are what each industry produces. You can then use the “RemoveCondition” command to remove the condition after. xml" using Notepad++. r/starsector • Follow-up of the Work-In-Progress UAF cosplay, This the last photos made on Sunday in duo with my friend wearing a different LED helmet, the lighting was slightly different but the results still great nonetheless. Re: [0. 0 (May 6, 2017) Updated to support Starsector 0. You take the role of a space captain seeking fortune and glory however you choose. 9. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Have literally next to zero experience with colonies. If you bring a smaller fleet, its not just easier on the logistics side, its also easier to run away from enemies. There probably is, I just don't know of one. Choose your faction (or establish your own) and dominate the Sector! Baldur's Gate 3 in a 3rd Person view, with Controller. All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. Starsector, on the other hand, would be the way to go if you are looking for a smaller (and more affordable) sandbox for space management and exploration. Re: Add option to transfer or donate excess/unwanted ships and officers to colonies. The basic game is quite good as it is, you'll have plenty of time to try mods later. Maintenance is one of the most common ways a fleet will consume supplies. To profit from exports, you need to build an industry like agriculture, mining, or heavy industry. 95. Mod Feature: This mod enables you to utilize AI cores and colony items by installing them into your ships for various benefits. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. Open up "campaign. For the most part – for almost the entire part – I have been working on new game content since the last update. I would recommend you to use the slightly better tech mining mod. I cores you have into salvaged Remnant ships you own. There are various values that govern ship movement, as defined in the ship_data. What happened to quick-item swapping with alt? I’m not sure whether this was a feature or a part of a mod I had installed, but I could hold alt and move any item I passed the cursor over. When you download the game normally it. 95. Increases the number of industries that can be installed on the planet by 1. Save Transfer I just realized I was using a older version of the 0. You have to extract the contained folder into your starfarer/mods/ folder, and then select the mod you need via the game launch menu. ago. e the one with all the skill trees. Minor update, but there's a chance for you to get a free activation code. Still not easy. A player controlled Paragon with a Radiant escort will tear through 90% of what the game has with ease. ship file and a ship_data. Agreed on the Decivilized Subpopulation notes in posts above. 0. LazyLib is a library required by most other Starsector mods. I made this type of code due to lack of API resources. Copy the files over. You'll get a 1-3 rep penalty but who gives a shit. The main purpose for this guide is to give newer players a reference to help them build towards their own playstyle. 2 (2021/03/27) Hiya. What you get: Early access to the game, starting with alpha builds – available now! Discounted price. Choose your faction (or establish your own) and dominate the Sector! 9. Transfer all items not working. Shift+clicking a stack of items sells/transfers it. 9. • 4 yr. 05 with ease and take your gaming experience to the next level. It's a neat loop I kind to do. )>Starsector>starsector-core>data>config>settings. 9. 05 with ease and take your gaming experience to the next. Diplomacy events see faction relationships changing over time. 2D RPG/Trade/Fleet Combat Game. 99. Don’t be scared of it, you get barely any punishment for using it. It'd annoy to many players. The actual size of the ships you have counts towards this (ie. What you WILL deal with is rebellion and recent unrest, though if you supply the colony's administration with supplies, weapons, and marines, the government will win. ago. Transfer All Items - Hotkey to transfer all items into/out of storage when docked. ago. If you close the laptop lid, the external display goes black for a moment and then becomes the main display as it should. 1a] Common Radar v2.